Sunday, June 26, 2011

New Calculators and old ones

Hero Experience Calculator
Calculate how much experience is required to reach certain level
.

Troop Training Analysis Calculator
Calculate time needed to train certain number of units with attack hero
.

dxcalc age1
I use this very good one to coordinate successful attacks in seconds and to determine good formation for
attacking and defending.

evocalc

I use this basically to understand rounds also speed and ranges of units.

Distance Calculator
Calculate how far away you are from any location on the map
.

'For archers to avoid Scout bombs' Calculator
Enter number of archers and it will calculate the amount of any given troop type needed in order for a scout bomb to hit something other than archers - thanks to Dimwit
.

Hourly Food Consumption
This Evony calculator will tell you how much food a given amount of troops will consume in an hour
.

Attacking City Walls
Use this calculator to find the minimum number of each type of troops you need to send at a wall once all of the defenses are destroyed. You would normally use it to take over a city.

Combat Formula




Some
calculators i found and seem not working properly or not at all.

Evony Resources Calculator – Version 1.0

Evony Troop Training Calculator – Beta Version



Thank you, Happy Calculating
Wish you the best

engsalem

The fastest way to level your hero using stone

Using stone to build Instant DTs

I wrote before about the fastest way to level your hero in normal conditions with farming full '1mile far' NPCs10 using scouts and archers

Now i am gonna add now another way of leveling your hero using stone, big thanks to von nasty

With Instant DTs at 1066, you will be able to build and demolish 11k DTs and get around 900k experience for your hero as fast as you can click, which makes it the fastest way of leveling but under certain conditions as you can see

Walls L10 have 55k spaces
Each 1 Defensive Trebuchet needs 600 food 8000 stone, consumes 5 spaces on the walls
So, you can build maximum 11k DTs, which need 6.6m food, 88m stone
When demolishing you will get 30% of resources back, that means you need 70% of needed resources for building so, Instead of 6.6m food + 88m stone, you will need only 70% of these resources = 70% * (6.6m food + 88m stone)

Instant Defensive Trebuchet at Politics 1066 without item 'The Wealth of Nations'
With 'Nations' on, 1066/1.25=853
So, at Politics 853 with 213 from 'Nations' you can start this method

Instant catapults without/with Excalibur at Attack 1526/1221


1. Calculate at what level your hero will be able to get that 853 politics once converted = Level '1'

2. Calculate at what level your hero with be able to get Instant catapults without/with Excalibur at Attack 1526/1221 = Level '2'

3. Go to the Hero Experience Calculator to determine how many experience points you still need to get to that Level '1'

4. Also how many experience points you need to get from Level '1' to Level '2'

5. Divide last points by 900k to get how many times you will have to build and destroy full DTs walls10, and based on that you can get how much food and stone you will use

6. Train your hero to that Level '1' you just calculated, you don't have to upgrade to higher levels if you don't have/want to consume more Holy Waters in converting

7. Convert your hero from attack to politics using 1 Holy Water per 10 levels

8. Apply the item 'The Wealth of Nations' to get +25% to your politics, your hero politics should/must be at 1066

9. Start building and destroying DTs as fast as you can click to gain that 900k+ each time to get to that Level '2'

Once you get Instant catapults without/with Excalibur at Attack 1526/1221 you can now convert your hero back to attack or you can just continue



Lets say A guy has hero at L730 P63 A814

Instant Defensive Trebuchet without/with Nations at Politics 1066/853
853-63-790
so at L790 P853 A84
from L730 to L790 will need 3462841000~3.46 billion experience points/1.8m from each full NPC10 = 1924 full NPCs10

Instant catapults without/with Excalibur at Attack 1526/1221
1221-84=1137
so at L1137 A1221
from L790 to L1137 will need 32527884100~32.5 billion experience points/900k from each full DTs walls10 = 36142 times
or 32.5b/1.8m from each full NPC10 = 18071 full NPCs10


you can see the difference now, lets assume

36142 times of building destroying DTs which takes as fast as you can click

900k exp each time

4 seconds each time * 36142 times = 40 hours

70% * (6.6m food+ 88m stone) * 36142 times = 170 billion food + 2226 billion stone

OR

18071 full walls NPCs10 that take at least 4mins as fast as archers can move to the closest 1 mile NPC10

1800k exp each time

4 minutes each time * 18071 times = 1204 hours

Lets say you will lose around 4k arch 4k scouts each time you hit 1 full walls NPC10, (4k arch + 4k scouts = 1.68m food + 2.2m wood + 1.8m iron ) * 18071 = 30 billion food + 40 billion wood + 33 billion iron

You get from each hit around (3m food + 0.25m gold + 0.1m of each others)*
18071 = 54 billion food + 2 billion of others

You will gain 24 billion food + 2 billion stone + 4.5 billion gold

Total resources you will use = 38 billion wood + 31 billion iron




SO, the summary is
36142 times in 40 hours using 170 billion food + 2226 billion stone
OR
18071 times in 1204 hours using 38 billion wood + 31 billion iron


At L730/790/1137 will need 73/79/114 Holy Waters to convert to politics




Thank you, Happy Leveling
Wish you the best

engsalem

Saturday, June 25, 2011

Defend or capture city under attack and save its hero


Normal defense city under attack

Hello everyone

I wrote this note more than year ago, added some info to it lately
I didn't entirely revise it, so please let me know if there is any mistakes
I didn't publish anything about that matter before since there are many sayings and i didn't want to force you to use one type

====================

In all cases for the city under attack:
(1) (send to/put in/leave in/reinforce with) your best hero and 1-1k+-5k+ of each warr, work, pikes, swords, cavs, phracts and CATAPULTS
(2) Appoint your best politics hero as a mayor and keep building traps/abatis in low numbers and time it to be done before the hit

====================

for archers hit: more archers and mech

(1),(2)
(3) (send out/dismiss) work, warr, pikes, swords, cavs, phracts and maybe others if you don't have much, but leave (1)
(4) (send to/put in/leave in/reinforce with) archers and pults

====================

for mechanics hit:


In normal defense that has rangers
(traps, abatis, DTs 5000+ range) you will probably lose a lot


you can do one of next

1. (1), (3) and (4) send out your all archers as well and leave only 5k you will probably kill mech and lose some walls

2. (5) Close your gates and let them take all your walls, and maybe you can send resources out with trans, if you have incoming trans tho

2. (6) Use CD, you will have losses as well, but not that big like normal defense
mech loves rangers (traps, abatis, DTs 5000+ range) and that happens in Normal defense
in CD, you will have mostly ATs and some logs, no rangers here, cavs will act like abatis, and you will get less archers losses
you will probably lose all ATs and with many mech or arch waves you are done

====================


for scouts hit (scouts bombs/SBs): more warriors for scouts

you want the scouts to hit the warriors the cheap units so
(1),(2)
(7) The best thing that i could think about is to kill the attacker scouts, so coordinate scouting with all your friends with their best heroes but i hope the attacker has gates open
(8) (send to/put in/leave in/reinforce with) warriors, their numbers should be at least 2.4 times archers

Since SBs are hitting the biggest accumulative attack of defending units, which mostly will be archers
warr att is 5o
arch att is 120
5o*x=120*1
x=120/50=2.4
so, each 1 arch equals 2.4 warr
so, for warr to take the hits of SBs instead of arch, your warr needs to be at least 2.4 times your archers
for that case use this calculator of my thinker friend Dimwit, big thanks to him :)

and same basic calculations with other units
let say you have cavs and their accumulative attack more than any other units you have
warr att is 5o
cavs att 250
x=250/50=5
so, each 1 cav equals 5 warr
so, for warr to take the hits of SBs instead of cavs, your warr needs to be at least 5 times your cavs

(9) If you have a lot of warriors but less than 2.4 times, it is better just (send out/dismiss) some of archers out till this formula became true
arch in this case should and will still have the biggest accumulative attack

(10) If you don't have those warr, then CLOSE ur gates if u have FULL WALLS or if you don't lol who cares

(11) If you don't have those warr, get more swords for SBs by sending other troops out, that happens mostly in CD Compact Defense

(12) Use scouts to take the scout bombs hit, will add more later

====================

for cavs/phracts hit: more pikes for cavs

(1),(2) more abatis
(13) (send to/put in/leave in/reinforce with) more archers, PIKES and pults

====================

if other city has no troops under attack:

(1)

(14) (send to/put in/leave in/reinforce with) archers and pults or , also you can do fast defending with cavs and scouts

(15) In case city has no walls, more archers and swords will make it more difficult for the attacker

Just keep reinforcing till the attacker gets disappointed

====================

If you don't want this city to lose its defending hero:

(16) the idea is to prevent the city hero loyalty from dropping and since the higher attack hero is the one who defends so

Reinforce with higher attack hero with 1 scouts, when the scout got killed your hero will lose 5 loy, or reinforce with 1 cav or others if your so close so your hero doesn't lose loy

Don't reinforce that hero with other troops, so to send it faster

Watch y0ur hero loy and recall if loy got dropped more than

Drop the closest online member from your alliance or use alt or ask anyone close you trust to scout his city loy repetitively so you can recall your hero if the city loy so down and no hope


====================


If you don't want this player to lose his city and you cant reinforce it since there is no time or you don't have troops and you don't want to boot this member

The idea is to capture this city, be the attacker and npc it or move it

(17) look at reports and watch the cavs numbers this attacker is sending

Scout the city
-Drop the closest online member from your alliance or use your alt or ask anyone close you trust to scout his city loy

Reinforce cavs
-Reinforce with cavs more than what the attacker is sending (so your cavs will defend well against his cavs and that's needed specially at 0 loy) usually more than 1k cavs and time it to arrive just before the loy 0 by few seconds

Send food and gold
-Also send food and gold with these cavs or send with scouts and time it just before the cavs arrive 100k of each will be good or according to the gold or food needed for comfort and reward some heroes so, count that from cottages numbers in your scouting report

Get booted, Send 1scout attack
-Tell presbyter to boot you from the alliance and to send invite ASAP and send many attacks with 1+scout with junk heroes and time it to arrive just after the loy 0 by few seconds

Leave good time enough
-It is better for difference between the cavs arrive eta and the scouts attack eta to be good enough to let you to get booted from the alliance so the attack happen

Join you alliance back, wait for the cavs to arrive
-Back to your alliance and maybe you can send some food and gold with scouts to arrive after you capture it and wait till the cavs arrive

Get booted or quit
-Tell presbyter to boot u from the alliance ASAP so you dont miss the attacks (better to coordinate and tell him cavs eta but sometimes it is not accurate)
or you can just quit the alliance, it is faster

Comfort
-If you have gold only comfort with Disaster Relief and reward, you have 5 loy now so at least 5*6=30mins to move your hero back and reward and persuade captive heroes but move your cavs asap or dismiss them from this city embassy or recall them from Reports

-If you have food only comfort with Praying, you have 25 loy now, so, close gates from Rally Spot so you don't lose cavs and now you have time to move cavs and do what ever you want, maybe sell some food to get gold and reward if it has market

Join you alliance back and recall
-If your scouts attack got stuck during the attack due to any reason, join back to the same alliance and recall those heroes

====================

Online defense and sending your resources out or selling them

If you don't have troops, friends, and someone is coming for you and there is no one who can reinforce you quick enough please do this

Close your gates
Put all your resources with all your transports you got and send them out. This way your enemy neither kills your troops nor takes your resources :)
if you can't send all your resources away, sell them in the market at a very high price and take them out after the hit, or sell them for real and buy stone or leave it gold





I hope this info are right and can help um accept my best wishes
Please inform me for mistakes
Sorry for long boring post


Thank you, Happy Defending
Wish you the best

engsalem

Sunday, June 5, 2011

Calculators

Here are two calculators you can use to exercise

I use this evocalc basically to understand rounds and speed and ranges of units

I use this dxcalc very good one to coordinate successful attacks in seconds and to determine good formation for defending and attacking


Thank you, Happy Calculating
Wish you the best

engsalem